Ruby Tile engine

Ruby Tile engine is a project in which I did some work on making a barebone little tiling engine in Ruby.

There isn’t much to be said about this project, other than that I implemented a very basic tiling engine in Ruby and then translated some little engine demo from Perl into Ruby. Finally I also experimented with subdivision of a sphere in Ruby then C.

Sources
https://github.com/pharaun/ruby-tile
Licenses
Simplified BSD